Monday, November 3, 2008

Rooftrellen - The Treant Protector

Rooftrellen - The Treant Protector

Rooftrellen - The Treant ProtectorA treant of immense age and wisdom, Rooftrellen was merely a sapling during the invasion of the Burning Legion. Having grown powerful over thousands of years, Rooftrellen has lent his considerable might to the Sentinel cause. An omnipresent force in the forest, he is capable using his power over the forest to hide his allies. Rooftrellen is aided by the forest itself, providing him with a thick living armor of vines and entangling nearby foes in a deadly embrace, allowing Rooftrellen to pound his victims to dust with his massive gnarled limbs.


Range: 100 | Move Speed: 300
Primary: STR
Str: 27 + 3.4 | Agi: 15 + 2 | Int: 17 + 1.8
Damage: 59 – 67 | HP: 663 | Mana: 221
HP Regen: 1.06 | Mana Regen: 0.69
Attack Speed: 1.53 | Armor: 3


Nature`s GuiseNature`s Guise (T)
Changes a target friendly unit's appearance so that it blends in with the forest. It is invisible to enemies eyes, but it must remain near a tree, or the guise is lost.
Level 1 - Lasts 15 seconds.
Level 2 - Lasts 30 seconds.
Level 3 - Lasts 45 seconds.
Level 4 - Lasts 60 seconds.
Mana Cost: 90 / 80 / 70 / 60
Cooldown: 3


Eyes in the ForestEyes in the Forest (E)
Creates a spiritual link between Rooftrellen and a target tree, allowing Rooftrellen to see the tree's surrounding area at all times. Vision improves slightly per level. Very large cast range.
Level 1 - 300 second cooldown.
Level 2 - 225 second cooldown.
Level 3 - 150 second cooldown.
Level 4 - 75 second cooldown.
Mana Cost: 100 / 75 / 50 / 25
Cooldown: 300 / 225 / 150 / 75


Living ArmorLiving Armor (V)
Magically creates an armor of vines around a friendly unit, protecting it from harm and healing wounds.
Level 1 - Adds 3 armor and regenerates 1 hit point per second.
Level 2 - Adds 6 armor and regenerates 2 hit points per second.
Level 3 - Adds 9 armor and regenerates 3 hit points per second.
Level 4 - Adds 12 armor and regenerates 4 hit points per second.
Mana Cost: 30 / 35 / 40 / 40
Cooldown: 7


OvergrowthOvergrowth (R)
Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals 85 damage per second to each.
Level 1 - Lasts 3 seconds.
Level 2 - Lasts 4 seconds.
Level 3 - Lasts 5 seconds.
Mana Cost: 150 / 175 / 200
Cooldown: 160


Sunday, November 2, 2008

Terrorblade - The Soul Keeper

Terrorblade - The Soul Keeper

Terrorblade - The Soul KeeperTerrorblade is the twin brother of the Anti-Mage. Both of Night Elf descent, Terrorblade was drawn in by the powers of the Undead, plunging deeper into the abyss of no return, growing large, gargoyle-like wings to symbolise his breaking from the Night Elf world. Having mastered the art of image-creation and soul manipulation, he has the ability to transform into a fearsome and terrifying demonic form, obtaining the powers to hurl energy at his opponents. Large moonblades slashing, he is one to fear on the battlefield.

Range: 100 | Move Speed: 300
Primary: AGI
Str: 15 + 1.9 | Agi: 22 + 3.2 | Int: 15 + 1.75
Damage: 48 - 54 | HP: 473 | Mana: 195
HP Regen: 1.01 | Mana Regen: 0.6
Attack Speed: 1.17 | Armor: 3


MetamorphosisMetamorphosis (T)
Transforms Terrorblade into a powerful Demon with a ranged attack.
Level 1 - Lasts 30 seconds.
Level 2 - Lasts 40 seconds, 50 bonus hit points.

Level 3 - Lasts 50 seconds, 100 bonus hit points.
Level 4 - Lasts 60 seconds, 150 bonus hit points.
Mana Cost: 125/115/107/100
Cooldown: 80/165/150/110


Soul StealSoul Steal (E)
Strangles the soul of a target enemy unit and extracts bits and pieces of it. Channeling Spell.

Lasts 8 seconds.
Level 1 - Absorbs 20 hit points per second.
Level 2 - Absorbs 40 hit points per second.
Level 3 - Absorbs 60 hit points per second.
Level 4 - Absorbs 80 hit points per second.
Mana Cost: 45
Cooldown: 12


Conjure Image

Conjure Image (C)
Creates a copy of Terrorblade which deals damage. Lasts 30 seconds.
Level 1 - Images deal 25% damage.
Level 2 - Images deal 35% damage.
Level 3 - Images deal 45% damage.
Level 4 - Images deal 55% damage.
Mana Cost: 70/ 85/ 100/ 115
Cooldown: 16


SunderSunder (R)
Sunder severs the soul from both Terrorblade and a target hero, then exchanges them, carrying part of the units' life forces. The percentage hit points of each unit are switched with the souls. Some hit points must remain on enemy heroes.
Level 1 - Range is 250, 33% hit point minimum.
Level 2 - Range is 250, 28% hit point minimum.
Level 3 - Range is 250, 23% hit point minimum.
Mana Cost: 200/100/0
Cooldown: 200/120/60